![]() When activated, the targeting-array will pop up from the front of her mech, reaching up to 10 meters away. Defense Matrix: D.Va's primary defensive ability.The Light Gun does not have damage falloff, and is actually more effective than the Fusion Cannons at long range.Spraying the bullets at mid-to-long range has little to no effect, but it can pressure the enemy and sometimes interrupt some certain abilities when hit, like supports' self-healing passive and Sombra's Stealth.Aiming for the upper-body is recommended due to the nature of spread in combination with infinite ammo.Fusion Cannons have 11 bullets per shot and large spreading position yourself to the closest of the targets so that they won't be able to escape from you while firing.While firing her Fusion Cannons, D.Va's movement speed is reduced by 40%, down to 3.3 m/s.She can rapidly fire her bullets without needing to reload, but suffers from slow movement while firing. Her mech can fire consistent shotgun-like bullets onto the targeted point. Fusion Cannons: D.Va's main weapons on the mech.Both Fusion Cannons and Micro Missiles are ineffective against anything further than medium-range, meaning she can be outranged by the enemy before she even has a chance to close a gap with Boosters. She is also slow while firing, allowing the enemy to outrun her to disengage or move around her to distract her aiming. However, she doesn't have an extended barrier to properly protect her team like Reinhardt. Self-Destruct will wipe all opponents within the blast area. She is a dangerous flanker in the Tank class, dealing consistent damage to the enemy. The Micro Missiles deal high amount of damage when used in close range. Her Defense Matrix is useful against all incoming projectiles, protecting her teammates from enemy fire. She has high damage output at close-range, making her a strong fighter in a 1-on-1 match. With very high health and Boosters, she can close a gap to the enemy with ease. Afterwards, the squad returned to MEKA Base.D.Va is a unique tank with some mobility. This only left the groundside forces to be dealt with.īusan was saved, and Overlord thanked Overwatch for their help. They fired their weapons together, and caused the command ship to retreat. With repairs completed, Overlord got back into his mech, and subsequently took part in a synchronized strike with the rest of the squad against the command ship. While Overwatch dealt with the ground forces, Overlord got out of his mech and initiated system repairs to Casino and King's mechs, while Baptiste deployed an immortality field to protect him. However, the tide turned with Overwatch's arrival. The plan went awry immediately, as King was shot down and Casino and D.Mon were overwhelmed. D.Va and King were assigned to take out the command ship, while Seung-hwa, Casino, and D.Mon remained groundside to deal with the Null Sector forces. The squad was deployed, and was split into two groups. ![]() ![]() Instead, Null Sector was attacking Busan, deploying ground forces via its command ship. Not long afterwards, such an attack occurred, but not from the Gwishin. Captain Myung told the squad that MEKA would not be contacting the newly-reformed Overwatch, and ordered the squad to remain alert for another Gwishin attack. After Null Sector's assault on Paris, Jae-eun and the rest of the squad watched the news reports on the attack.
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